Antonius J Rooij

Antonius J van Rooij

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Antonius J Rooij

Antonius J van Rooij

Publications by authors named "Antonius J van Rooij"

19Publications

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1PubMed Central Citations

Fear of Missing Out as a Predictor of Problematic Social Media Use and Phubbing Behavior among Flemish Adolescents.

Int J Environ Res Public Health 2018 10 22;15(10). Epub 2018 Oct 22.

imec-mict-UGent, Department of Communication Sciences, Ghent University, 9000 Ghent, Belgium.

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http://www.mdpi.com/1660-4601/15/10/2319
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http://dx.doi.org/10.3390/ijerph15102319DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC6211134PMC
October 2018

Addressing problematic video game use: A multimethod, dual-context perspective on leisure-time use.

J Behav Addict 2018 09 16;7(3):526-530. Epub 2018 Jul 16.

1 Department of Youth & Risky Behavior, Trimbos Institute, Utrecht, The Netherlands.

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http://dx.doi.org/10.1556/2006.7.2018.62DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC6426383PMC
September 2018

Internet Gaming Disorder as a formative construct: Implications for conceptualization and measurement.

Psychiatry Clin Neurosci 2017 Jul 6;71(7):445-458. Epub 2016 Jul 6.

Laboratory for Experimental Psychopathology, Psychological Science Research Institute, Catholic University of Louvain, Louvain-la-Neuve, Belgium.

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http://dx.doi.org/10.1111/pcn.12404DOI Listing
July 2017

Lost in the chaos: Flawed literature should not generate new disorders.

J Behav Addict 2017 06 17;6(2):128-132. Epub 2017 Mar 17.

2 Department of Clinical Neuroscience, Karolinska Institutet , Stockholm, Sweden.

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http://dx.doi.org/10.1556/2006.6.2017.015DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC5520115PMC
June 2017

Video Gaming in a Hyperconnected World: A Cross-sectional Study of Heavy Gaming, Problematic Gaming Symptoms, and Online Socializing in Adolescents.

Comput Human Behav 2017 Mar 1;68:472-479. Epub 2016 Dec 1.

Drs. Michelle Colder Carras, Tamar Mendelson, and Rashelle Musci are with the Department of Mental Health, Johns Hopkins Bloomberg School of Public Health in Baltimore, Maryland, USA; Drs. Antonius Van Rooij and Dike Van de Mheen are with IVO Addiction Research Institute in Rotterdam, The Netherlands and Erasmus MC, University Medical Center in Rotterdam, The Netherlands. Dr. Van Rooij is also with iMinds-MICT-Ghent University, Department of Communication Sciences in Belgium and Dr. Van de Mheen is with Maastricht University, Department of Health Promotion in Maastricht, The Netherlands. Dr. Qian-Li Xue is with the Department of Medicine, School of Medicine, Johns Hopkins University, Baltimore, Maryland and the Center on Aging and Health, Johns Hopkins Medical Institutions, Baltimore, Maryland.

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http://dx.doi.org/10.1016/j.chb.2016.11.060DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC5330315PMC
March 2017

Clinical validation of the C-VAT 2.0 assessment tool for gaming disorder: A sensitivity analysis of the proposed DSM-5 criteria and the clinical characteristics of young patients with 'video game addiction'.

Addict Behav 2017 01 27;64:269-274. Epub 2015 Oct 27.

iMinds-MICT-Ghent University, Department of Communication Sciences, Korte meer 7-9-11, 9000 Ghent, Belgium; IVO Addiction Research Institute Rotterdam, Heemraadssingel 194, 3021 DM Rotterdam, The Netherlands; Maastricht University, Department of Health Promotion, P.O. Box 616, 6200 MD Maastricht, The Netherlands.

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http://dx.doi.org/10.1016/j.addbeh.2015.10.018DOI Listing
January 2017

A critical review of "Internet addiction" criteria with suggestions for the future.

J Behav Addict 2014 Dec;3(4):203-13

University of California Department of Psychiatry Los Angeles USA.

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http://dx.doi.org/10.1556/JBA.3.2014.4.1DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC4291825PMC
December 2014

The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents.

J Behav Addict 2014 Sep 26;3(3):157-65. Epub 2014 Aug 26.

IVO Addiction Research Institute, Rotterdam, The Netherlands ; Erasmus MC, Rotterdam, The Netherlands ; Department of Health Promotion, Maastricht University, Maastricht, The Netherlands.

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http://dx.doi.org/10.1556/JBA.3.2014.013DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC4189309PMC
September 2014

The bidirectional relationships between online victimization and psychosocial problems in adolescents: a comparison with real-life victimization.

J Youth Adolesc 2014 May 27;43(5):790-802. Epub 2013 Aug 27.

Department of Interdisciplinary Social Sciences, Utrecht University, P.O. Box 80140, 3508 TC, Utrecht, The Netherlands,

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http://dx.doi.org/10.1007/s10964-013-0003-9DOI Listing
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3975088PMC
May 2014

Error processing and response inhibition in excessive computer game players: an event-related potential study.

Addict Biol 2012 Sep 27;17(5):934-47. Epub 2012 Jun 27.

Institute of Psychology, Erasmus University Rotterdam, Rotterdam, the Netherlands.

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http://dx.doi.org/10.1111/j.1369-1600.2012.00467.xDOI Listing
September 2012

Video game addiction test: validity and psychometric characteristics.

Cyberpsychol Behav Soc Netw 2012 Sep 17;15(9):507-11. Epub 2012 Aug 17.

IVO Addiction Research Institute, Rotterdam, The Netherlands.

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http://dx.doi.org/10.1089/cyber.2012.0007DOI Listing
September 2012

Online video game addiction: identification of addicted adolescent gamers.

Addiction 2011 Jan 15;106(1):205-12. Epub 2010 Sep 15.

IVO Addiction Research Institute, Rotterdam, the Netherlands.

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http://dx.doi.org/10.1111/j.1360-0443.2010.03104.xDOI Listing
January 2011

Compulsive Internet use: the role of online gaming and other internet applications.

J Adolesc Health 2010 Jul 11;47(1):51-7. Epub 2010 Feb 11.

IVO Addiction Research Institute, Heemraadsingel 194, Rotterdam, The Netherlands.

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http://dx.doi.org/10.1016/j.jadohealth.2009.12.021DOI Listing
July 2010